Monday, August 17, 2026

If Only a Ball of Twine Could Help with Heartbreak (Glaugust #4)

My fourth Glaugust post. Prompt: “Some roadfreaks for a passage that isn't a road - canalfreaks, hyperlanefreaks, portalfreaks, etc. 

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Here are two sets of freaks and some mazes

1d6 emotional journey freaks

These freaks delight in the beginning, middle and end of a particular feeling. They may find subtle variants of a feeling or indulge in broad classics. May help a player go on a trip as well.

1. Kinjara, traveler of rage
Practices snarling in the mirror. Wears sharktooth earrings and bloody handwraps. Enjoys afternoon anger and forest fury. Good at shouting.

2. Solepoid, traveler of sorrow
Wears a glittering blue veil. Has honed the mid-sentence sob to a fine art. Can appreciate a post cry calm as much as anybody but prefers a languid bed sadness in fall. Slow blinker.

3. Karbleblax, traveler of joy
Wears lots of green and sits in green fields. Doesn’t talk much.

4. Sintherpier, traveler of fear
A wide ranging gourmand of the terrifying, loves cheap jumpscares, body horror, and unsettling or cosmological fear vectors. Enjoys scaring others and has an extensive mask collection. Physically strong and handy with a spear.

5. Oglaf, traveler of disgust
Yoked man who loves how his throat feels when he sees cockroaches, unsound fiscal policy, and certain oyster formations.

6. Mandy, traveler of surprise
Can appreciate a basic startle, but really goes in for the bigger stuff: unexpected pregnancy, earthquakes, betrayal by a trusted comrade. Has red hair.


1d6 maze freaks

These freaks love completing mazes but also getting lost in them. The tasteful thickness of a wall. The tasteful thickness of a tasteful minotaur.

1. Glamwulf, architect
Gnome who dreams in Escher stair structures. Believes that mazes do not need to be inherently solvable. For Glamwulf, solutions are a sometimes interesting byproduct of the curious wanderer.

2. Carlisle, brain wizard
Enjoys modeling mazes more than partaking in them. His study is full of equation scrolls, charcoal, and rulers. Thinks three dimensional mazes are especially exciting but has been unable to find the funding for more than a few rooms.

3. Danzo, turmoil ninja
Likes rolling around a maze blindfolded and spun until he pukes. Communicates in complex hand signs.

4. Danielle, speed runner
Is a trained acrobat and wears jumping boots. Like an octopus, she will sometimes just take the lid off a maze and go over the top. Once completed a maze in negative time, somehow.

5. Celeste, masonry addict
Swears that a small amount of concrete in breakfast is good for the digestion. Loves smelling, touching, and tasting walls. Cuboid.

6. Conrad, Minotaur
Thinks mazes can be great for contemplation and likes how quiet they can be.

 

1d4 Mazes for the Freaks

1. Many Kinds of Stone
Completely dark inside, but each stone wall segment has a unique texture. Can navigate with extremely good touch memory.

2. Under the Sea
A straight underwater tunnel that is 100m long. Looks like it’s 10m long.

3. One Thousand Sad Trees
Each tree will try and tell entrants a sad story, each sadder than the last.

4. Pan’s Labyrinth
Entrants have to strap goat hoofs onto their feet and drink lots of wine for this one.

 


 



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If Only a Ball of Twine Could Help with Heartbreak (Glaugust #4)

My fourth  Glaugust  post. Prompt: “ Some roadfreaks for a passage that isn't a road - canalfreaks, hyperlanefreaks, portalfreaks, etc....